RUST METRICSFlight deck · live data
Data live Servers11,826 Players82,123 Populated3,756 Fresh wipes 3 h273 Scan5 min
‹ All servers84.115.234.63:28015
Offline Full Queue Fresh wipe Wipe due No query

ND's Rust-Stätte J:-)

Offline 84.115.234.63:28015 checked 38d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,515no region published
Last wipe38d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 15:16 UTC38d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on ND's Rust-Stätte J:-) when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does ND's Rust-Stätte J:-) follow?

To tell the rhythm of ND's Rust-Stätte J:-), too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 38 days 22 hours ago.

Lists and filters

Which tags does ND's Rust-Stätte J:-) carry, and what do they mean?

These are the tags ND's Rust-Stätte J:-) publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show ND's Rust-Stätte J:-)?

Rust Metrics lists featuring ND's Rust-Stätte J:-): Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does ND's Rust-Stätte J:-) hold among Rust servers?

Ranking for ND's Rust-Stätte J:-): #15,515 on seven-day player hours, top – of all ranked servers.

How full does ND's Rust-Stätte J:-) get?

Reading for ND's Rust-Stätte J:-): offline at this moment; last seen 38 days 22 hours ago.

Server

Where does ND's Rust-Stätte J:-) sit?

No region tag on ND's Rust-Stätte J:-). Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 84.115.234.63:28015.

What Rust version is ND's Rust-Stätte J:-) on?

Rust network protocol 2633 and build 164530 on Linux is the build ND's Rust-Stätte J:-) runs. Matching protocol is required to join. Let Steam update your game.

How reliable is ND's Rust-Stätte J:-), and is it online now?

Check: connection. ND's Rust-Stätte J:-) is offline at this moment. Last contact was 38 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 20 September 2026, recorded by Rust Metrics.

Rules and settings

How is ND's Rust-Stätte J:-) configured, and what rules are in force?

Reading the name gives no gather rate for ND's Rust-Stätte J:-). The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is ND's Rust-Stätte J:-) on?

Procedural map on ND's Rust-Stätte J:-), made by the game's generator.

Connection

How can you get onto ND's Rust-Stätte J:-)?

Check: join. Open Rust, press F1, then enter client.connect 84.115.234.63:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp15
Max players The server holds 15 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Protocol 2633: join only on the same game version.
cs164530
Build Game build reading: 164530.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.