RUST METRICSFlight deck · live data
Data live Servers11,814 Players72,000 Populated3,646 Fresh wipes 3 h206 Scan5 min
‹ All servers83.58.170.125:28015
Offline Full Queue Fresh wipe Wipe due No query

Two-man-one-cup Privado

Offline 83.58.170.125:28015 checked 21d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,913top 72%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Two-man-one-cup Privado follow?

Its rhythm cannot be told from the wipes of Two-man-one-cup Privado on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 19 hours ago.

Lists and filters

How should you read the tags on Two-man-one-cup Privado?

Tags published by Two-man-one-cup Privado, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): The server runs game build 167058; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Two-man-one-cup Privado appear in Rust Metrics lists and filters?

On Rust Metrics, Two-man-one-cup Privado sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does Two-man-one-cup Privado hold among Rust servers?

Ranking for Two-man-one-cup Privado: #15,913 on seven-day player hours, top 72% of all ranked servers.

How full does Two-man-one-cup Privado get?

Reading for Two-man-one-cup Privado: offline at this moment; last seen 21 days 18 hours ago.

Server

Where does Two-man-one-cup Privado sit?

Reading: location. Two-man-one-cup Privado gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 83.58.170.125:28015.

What Rust version is Two-man-one-cup Privado on?

Reading: Two-man-one-cup Privado, Rust network protocol 2634 and build 167058, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is Two-man-one-cup Privado up, and how often does it stay up?

Check: connection. Two-man-one-cup Privado is offline at this moment. Last contact was 21 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 7 October 2026.

Rules and settings

What settings and rules apply on Two-man-one-cup Privado?

No gather rate appears in the name: Two-man-one-cup Privado. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is Two-man-one-cup Privado on?

The game generates a procedural map for Two-man-one-cup Privado.

Connection

What do you do to join Two-man-one-cup Privado?

To join: start Rust, press F1 and type client.connect 83.58.170.125:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167058
Build The server runs game build 167058.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.