Server
Offline 83.4.152.167:28015 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:22 UTC25d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 725/825
- 52/250
- 106/250
- 415/500
- 226/300
- 186/300
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Server?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does Server follow?
To tell the rhythm of Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 25 days 11 hours ago the current world was made.
Tag meanings
Which tags does Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167058 (Build): Build 167058; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Server?
Rust Metrics lists featuring Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does Server sit in the rankings?
Player hours over seven days put Server at #13,672, in the top 62% of all ranked servers.
How full does Server get?
Server is not responding; status offline, last seen 19 days 22 hours ago.
Server details
What location is Server hosted in?
Reading: location. Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 83.4.152.167:28015.
What Rust version is Server on?
Reading: Server, Rust network protocol 2634 and build 167058, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Server, and is it online now?
Check: connection. Server is offline at this moment. Last contact was 19 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 29 September 2026.
Map and rules
What settings and rules apply on Server?
Reading the name gives no gather rate for Server. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Server?
Procedural map on Server, made by the game's generator.
Connection
How do you connect to Server?
Press F1 in Rust and enter client.connect 83.4.152.167:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.