dast aux01
Offline 83.24.148.53:28035 checked 42d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 135/250
- 117/200
- 12/250
- 22/250
- 11/100
- 21/200
Quick answers
from the figures on this pageWipe schedule
What wipe timing does dast aux01 follow?
The rhythm of dast aux01's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 47 days 14 hours ago.
Lists and filters
Which tags does dast aux01 carry, and what do they mean?
Tags published by dast aux01, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164434 (Build): Build 164434; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show dast aux01?
Rust Metrics lists featuring dast aux01: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does dast aux01 hold among Rust servers?
Player hours over seven days put dast aux01 at #15,249, in the top – of all ranked servers.
What player count does dast aux01 carry?
dast aux01 is not responding; status offline, last seen 42 days 15 hours ago.
Server details
Which location does dast aux01 run from?
No region tag on dast aux01. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 83.24.148.53:28035.
What Rust version is dast aux01 on?
Rust network protocol 2633 and build 164434 on Windows is the build dast aux01 runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on dast aux01, and is it online?
dast aux01 reports offline. The last reading came 42 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is dast aux01 configured, and what rules are in force?
No gather rate appears in the name: dast aux01. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on dast aux01?
Check: map. Procedural, generated by the game, on dast aux01.
Join
What do you do to join dast aux01?
Check: join. Open Rust, press F1, then enter client.connect 83.24.148.53:28035. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.