RUST TEST tunnel
Offline 83.238.169.157:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 15:44 UTC22d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 149/250
- 104/200
- 14/250
- 16/250
- 12/100
- 20/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on RUST TEST tunnel?
At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 1 hours in.
When does RUST TEST tunnel wipe?
To tell the rhythm of RUST TEST tunnel, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 22 days 11 hours ago the current world was made.
Lists and filters
How should you read the tags on RUST TEST tunnel?
These are the tags RUST TEST tunnel publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RUST TEST tunnel appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RUST TEST tunnel: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does RUST TEST tunnel sit in the rankings?
Player hours over seven days put RUST TEST tunnel at #15,998, in the top 71% of all ranked servers.
What player count does RUST TEST tunnel carry?
RUST TEST tunnel is not responding; status offline, last seen 22 days 9 hours ago.
Server
Where does RUST TEST tunnel sit?
No region tag on RUST TEST tunnel. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 83.238.169.157:28015.
What Rust version is RUST TEST tunnel on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by RUST TEST tunnel. Matching protocol is required to join. Let Steam update your game.
Is RUST TEST tunnel up, and how often does it stay up?
Check: connection. RUST TEST tunnel is offline at this moment. Last contact was 22 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 6 October 2026.
Map and rules
What rules does RUST TEST tunnel enforce, and what are its settings?
No gather rate appears in the name: RUST TEST tunnel. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RUST TEST tunnel?
Check: map. Procedural, size 1,000, seed 20260101, generated by the game on RUST TEST tunnel. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
What do you do to join RUST TEST tunnel?
Press F1 in Rust and enter client.connect 83.238.169.157:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.