TGDMTAEE
Online 83.223.207.138:29000 checked 11m ago
Server instruments
last reading Wed 22:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 7 · below 20 is lag, below 10 is badEntities
48 h range 14,486–16,862 · memory 1,702 MBUptime
6 days 3 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 19hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 19hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:28 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 328/375
- 215/250
- 38/250
- 30/250
- 56/100
- 74/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on TGDMTAEE?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does TGDMTAEE wipe, and when?
With the force wipe, once a month, TGDMTAEE wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 27 days 4 hours ago the current world was made.
Lists and filters
Which tags does TGDMTAEE carry, and what do they mean?
Tags published by TGDMTAEE, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^q (Premium): Check: access. Premium players only. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does TGDMTAEE appear in Rust Metrics lists and filters?
Rust Metrics lists featuring TGDMTAEE: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more.
Population
Where does TGDMTAEE sit in the rankings?
Player hours over seven days put TGDMTAEE at #15,344, in the top 69% of all ranked servers.
What player count does TGDMTAEE carry?
Current headcount on TGDMTAEE: 0 players, 50 slots available. Seven-day reading: 0 players on average.
Server details
What location is TGDMTAEE hosted in?
No region tag on TGDMTAEE. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 83.223.207.138:29000.
What Rust version is TGDMTAEE on?
Rust network protocol 2635 and build 168909 on Windows is the build TGDMTAEE runs. Matching protocol is required to join. Let Steam update your game.
How does TGDMTAEE perform?
Check: fps. Average 36 server fps over the last 48 hours, low of 7. Within range. Reading: 16,862 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 1,702 MB. What players call lag comes from low fps and an entity count on the rise.
Is TGDMTAEE up, and how often does it stay up?
Check: connection. TGDMTAEE is online at this moment. Check: restart. The uptime it reports puts the last restart about 6 days 3 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 17 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on TGDMTAEE?
No gather rate appears in the name: TGDMTAEE. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: access. Premium players only. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on TGDMTAEE?
Size 2,000 and seed 2147483647: the game generates the procedural map on TGDMTAEE from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to TGDMTAEE?
To join: start Rust, press F1 and type client.connect 83.223.207.138:29000. Or press Launch Rust here and Steam opens the game and connects you. Check: access. Premium players only.