Vanilla Server
Offline 83.135.189.46:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 55/350
- 24/300
- 25/150
- 3/100
- 10/200
- 10/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does Vanilla Server follow?
To tell the rhythm of Vanilla Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 44 days 12 hours ago.
Tag meanings
How should you read the tags on Vanilla Server?
These are the tags Vanilla Server publishes, and the server browser reads them: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp2 (Max players): The server holds 2 slots; ts4 (Group limit): Team cap: 4; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Vanilla Server?
These Rust Metrics lists carry Vanilla Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Population
Where does Vanilla Server sit in the rankings?
Ranking for Vanilla Server: #13,288 on seven-day player hours, top – of all ranked servers.
What player count does Vanilla Server carry?
Status for Vanilla Server: offline. Last seen 43 days 17 hours ago.
Server
Which location does Vanilla Server run from?
No region tag on Vanilla Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 83.135.189.46:28015.
What Rust version is Vanilla Server on?
Reading: Vanilla Server, Rust network protocol 2633 and build 163794, Windows. Matching protocol is required to join. Let Steam update your game.
Is Vanilla Server up, and how often does it stay up?
Vanilla Server reports offline. The last reading came 43 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 15 September 2026, recorded by Rust Metrics.
Map and rules
How is Vanilla Server configured, and what rules are in force?
Reading the name gives no gather rate for Vanilla Server. The group cap is 4 players, read as quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is Vanilla Server on?
The game generates a procedural map for Vanilla Server.
How to join
How can you get onto Vanilla Server?
Press F1 in Rust and enter client.connect 83.135.189.46:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.