Vanilla Server
Offline 83.135.189.36:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 15/350
- 85/300
- 14/150
- 17/100
- 10/200
- 10/200
Quick answers
from the figures on this pageReset cycle
When does Vanilla Server wipe?
The rhythm of Vanilla Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 44 days 4 hours ago.
Tags
How should you read the tags on Vanilla Server?
Tags published by Vanilla Server, read by the game's server browser: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp2 (Max players): Slots: 2; ts4 (Group limit): Teams are capped at 4; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Vanilla Server?
Rust Metrics lists featuring Vanilla Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Population
What position does Vanilla Server hold among Rust servers?
Ranking for Vanilla Server: #15,478 on seven-day player hours, top – of all ranked servers.
How full does Vanilla Server get?
Status for Vanilla Server: offline. Last seen 41 days 4 hours ago.
Server
Which location does Vanilla Server run from?
No region comes from Vanilla Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 83.135.189.36:28015.
What Rust version is Vanilla Server on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by Vanilla Server. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Vanilla Server, and is it online?
Check: connection. Vanilla Server is offline at this moment. Last contact was 41 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 17 September 2026.
Settings and map
What settings and rules apply on Vanilla Server?
No gather rate appears in the name: Vanilla Server. Check: group limit. 4 players, under the name quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is Vanilla Server on?
Check: map. Procedural, generated by the game, on Vanilla Server.
How to join
How can you get onto Vanilla Server?
Press F1 in Rust and enter client.connect 83.135.189.36:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.