RUST METRICSFlight deck · live data
Data live Servers11,747 Players54,200 Populated3,368 Fresh wipes 3 h130 Scan5 min
‹ All servers83.123.34.133:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Localhost

Offline 83.123.34.133:28015 checked 26d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,905top 70%
Last wipe165d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Rust Localhost wipe, and when?

Its rhythm cannot be told from the wipes of Rust Localhost on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 165 days 16 hours ago.

Tags

Which tags does Rust Localhost carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2625 (Protocol): Protocol 2625: join only on the same game version; cs151083 (Build): Build 151083; ptrak (Networking): This is RakNet, Rust's usual network layer; $rpol (Region code): Region code reading: pol from Rust Localhost. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rust Localhost?

Rust Metrics lists featuring Rust Localhost: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Rust Localhost hold among Rust servers?

Ranking for Rust Localhost: #15,905 on seven-day player hours, top 70% of all ranked servers.

What player count does Rust Localhost carry?

Status for Rust Localhost: offline. Last seen 26 days 12 hours ago.

Server

Where does Rust Localhost sit?

Reading: location. Rust Localhost gives no region, with region code pol. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 83.123.34.133:28015.

What Rust version is Rust Localhost on?

Rust network protocol 2625 and build 151083 on Windows is the build Rust Localhost runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Rust Localhost, and is it online now?

Reading: offline. Rust Localhost last answered 26 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 2 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Rust Localhost?

Reading the name gives no gather rate for Rust Localhost. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is Rust Localhost on?

Check: map. Procedural, generated by the game, on Rust Localhost.

Connection

What do you do to join Rust Localhost?

To join: start Rust, press F1 and type client.connect 83.123.34.133:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$rpol,v2625,gmrust,cs151083,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2625
Protocol Protocol 2625: join only on the same game version.
cs151083
Build Build 151083.
ptrak
Networking This is RakNet, Rust's usual network layer.
$rpol
Region code Region code reading: pol.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.