RUST METRICSFlight deck · live data
Data live Servers11,704 Players61,057 Populated3,258 Fresh wipes 3 h178 Scan5 min
‹ All servers83.123.212.48:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Localhost

Offline 83.123.212.48:28015 checked 28d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,557top 70%
Last wipe166d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Rust Localhost follow?

To tell the rhythm of Rust Localhost, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 166 days 17 hours ago.

Tags

Which tags does Rust Localhost carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2625 (Protocol): Your game must run protocol 2625 to get in; cs151083 (Build): The server runs game build 151083; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rger (Region code): ger is the region code on record from Rust Localhost. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rust Localhost appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust Localhost: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Rust Localhost hold among Rust servers?

Player hours over seven days put Rust Localhost at #16,557, in the top 70% of all ranked servers.

How full does Rust Localhost get?

Status for Rust Localhost: offline. Last seen 28 days 12 hours ago.

Server details

Where does Rust Localhost sit?

No region tag on Rust Localhost, whose region code is ger. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 83.123.212.48:28015.

What Rust version is Rust Localhost on?

Reading: Rust Localhost, Rust network protocol 2625 and build 151083, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is Rust Localhost up, and how often does it stay up?

Check: connection. Rust Localhost is offline at this moment. Last contact was 28 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 1 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Rust Localhost?

No gather rate appears in the name: Rust Localhost. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Rust Localhost?

The game generates a procedural map for Rust Localhost.

How to join

How do you connect to Rust Localhost?

Check: join. Open Rust, press F1, then enter client.connect 83.123.212.48:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$rger,v2625,gmrust,cs151083,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2625
Protocol Your game must run protocol 2625 to get in.
cs151083
Build The server runs game build 151083.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$rger
Region code ger is the region code on record.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.