RUST METRICSFlight deck · live data
Data live Servers11,866 Players96,383 Populated4,096 Fresh wipes 3 h157 Scan5 min
‹ All servers83.121.117.220:28015
Offline Full Queue Fresh wipe Wipe due No query

YoYo and TekNoFlys server

Offline 83.121.117.220:28015 checked 41d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,498no region published
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does YoYo and TekNoFlys server follow?

The rhythm of YoYo and TekNoFlys server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 41 days 5 hours ago.

Lists and filters

How should you read the tags on YoYo and TekNoFlys server?

Tags published by YoYo and TekNoFlys server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does YoYo and TekNoFlys server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring YoYo and TekNoFlys server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does YoYo and TekNoFlys server sit in the rankings?

Ranking for YoYo and TekNoFlys server: #15,498 on seven-day player hours, top – of all ranked servers.

What is the population on YoYo and TekNoFlys server?

Status for YoYo and TekNoFlys server: offline. Last seen 41 days 5 hours ago.

Server details

Where does YoYo and TekNoFlys server sit?

No region tag on YoYo and TekNoFlys server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 83.121.117.220:28015.

What Rust version is YoYo and TekNoFlys server on?

Version check: Rust network protocol 2633 and build 163794 on Windows, run by YoYo and TekNoFlys server. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on YoYo and TekNoFlys server, and is it online?

YoYo and TekNoFlys server reports offline. The last reading came 41 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 September 2026.

Map and rules

How is YoYo and TekNoFlys server configured, and what rules are in force?

No gather rate appears in the name: YoYo and TekNoFlys server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on YoYo and TekNoFlys server?

The game generates a procedural map for YoYo and TekNoFlys server.

Connection

What do you do to join YoYo and TekNoFlys server?

Press F1 in Rust and enter client.connect 83.121.117.220:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players The server holds 2 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163794
Build Game build reading: 163794.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.