Map Testing Server
Offline 82.78.233.97:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 346/400
- 445/500
- 980/1000
- 53/100
- 991/1000
- 45/250
Quick answers
from the figures on this pageReset cycle
When does Map Testing Server wipe?
The rhythm of Map Testing Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 3 days 4 hours ago.
Tag meanings
Which tags does Map Testing Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from Map Testing Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Map Testing Server appear in Rust Metrics lists and filters?
On Rust Metrics, Map Testing Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does Map Testing Server sit in the rankings?
Ranking for Map Testing Server: #14,316 on seven-day player hours, top 64% of all ranked servers.
What is the population on Map Testing Server?
Status for Map Testing Server: offline. Last seen 3 days 4 hours ago. Check: players over seven days. Average 0, peak 1.
Server details
Which location does Map Testing Server run from?
No region tag on Map Testing Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 82.78.233.97:28015.
What Rust version is Map Testing Server on?
Reading: Map Testing Server, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is Map Testing Server up, and how often does it stay up?
Check: connection. Map Testing Server is offline at this moment. Last contact was 3 days 4 hours ago. Uptime for the last 2 full days: 0 of 48 hours, or 0%. The first sighting on Rust Metrics was 26 October 2026.
Map and rules
What settings and rules apply on Map Testing Server?
Check: gather rate. The name Map Testing Server does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Map Testing Server?
Procedural map on Map Testing Server, made by the game's generator.
Join
How do you connect to Map Testing Server?
To join: start Rust, press F1 and type client.connect 82.78.233.97:28015. Or press Launch Rust here and Steam opens the game and connects you.