Vanilla Server
Offline 82.75.248.154:28015 checked 42d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 812/850
- 59/250
- 126/250
- 510/575
- 316/350
- 231/325
Quick answers
from the figures on this pageReset cycle
When does Vanilla Server wipe?
To tell the rhythm of Vanilla Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 42 days 6 hours ago.
Lists and filters
How should you read the tags on Vanilla Server?
These are the tags Vanilla Server publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163207 (Build): The server runs game build 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Vanilla Server?
These Rust Metrics lists carry Vanilla Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Vanilla Server hold among Rust servers?
Player hours over seven days put Vanilla Server at #13,288, in the top – of all ranked servers.
What player count does Vanilla Server carry?
Vanilla Server is not responding; status offline, last seen 42 days 5 hours ago.
Operator and location
Which location does Vanilla Server run from?
No region tag on Vanilla Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 82.75.248.154:28015.
What Rust version is Vanilla Server on?
Rust network protocol 2633 and build 163207 on Windows is the build Vanilla Server runs. Matching protocol is required to join. Let Steam update your game.
Is Vanilla Server up, and how often does it stay up?
Check: connection. Vanilla Server is offline at this moment. Last contact was 42 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 15 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on Vanilla Server?
No gather rate appears in the name: Vanilla Server. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Connection
How do you connect to Vanilla Server?
Press F1 in Rust and enter client.connect 82.75.248.154:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.