RUST METRICSFlight deck · live data
Data live Servers11,696 Players45,884 Populated3,156 Fresh wipes 3 h101 Scan5 min
‹ All servers82.66.126.233:28015
Offline Full Queue Fresh wipe Wipe due No query

ATLAS validation R24 - rust

Offline 82.66.126.233:28015 checked 5d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,349top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does ATLAS validation R24 - rust wipe?

Its rhythm cannot be told from the wipes of ATLAS validation R24 - rust on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 5 days 8 hours ago.

Lists and filters

Which tags does ATLAS validation R24 - rust carry, and what do they mean?

Tags published by ATLAS validation R24 - rust, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does ATLAS validation R24 - rust appear in Rust Metrics lists and filters?

On Rust Metrics, ATLAS validation R24 - rust sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

Where does ATLAS validation R24 - rust sit in the rankings?

Player hours over seven days put ATLAS validation R24 - rust at #15,349, in the top 69% of all ranked servers.

What player count does ATLAS validation R24 - rust carry?

ATLAS validation R24 - rust is not responding; status offline, last seen 5 days 8 hours ago. A seven-day average of 0 players is the reading.

Operator and location

Where does ATLAS validation R24 - rust sit?

No region comes from ATLAS validation R24 - rust. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 82.66.126.233:28015.

What Rust version is ATLAS validation R24 - rust on?

Reading: ATLAS validation R24 - rust, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

Is ATLAS validation R24 - rust up, and how often does it stay up?

Check: connection. ATLAS validation R24 - rust is offline at this moment. Last contact was 5 days 8 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. Reading: first seen 23 October 2026, recorded by Rust Metrics.

Map and rules

What rules does ATLAS validation R24 - rust enforce, and what are its settings?

Reading the name gives no gather rate for ATLAS validation R24 - rust. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on ATLAS validation R24 - rust?

Check: map. Procedural, generated by the game, on ATLAS validation R24 - rust.

How to join

How do you connect to ATLAS validation R24 - rust?

Press F1 in Rust and enter client.connect 82.66.126.233:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players 500 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.