Local 1x1 (no EAC)
Offline 82.34.240.179:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 23:15 UTC18d ago | 1 | – | running | 1 |
| Fri 25 Sep, 17:32 UTC33d ago | 1 | – | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Local 1x1 (no EAC)?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does Local 1x1 (no EAC) wipe, and when?
The rhythm of Local 1x1 (no EAC)'s wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 18 days 20 hours ago.
Tag meanings
Which tags does Local 1x1 (no EAC) carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from Local 1x1 (no EAC). Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Local 1x1 (no EAC)?
Rust Metrics lists featuring Local 1x1 (no EAC): Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Local 1x1 (no EAC) sit in the rankings?
Ranking for Local 1x1 (no EAC): #13,159 on seven-day player hours, top 59% of all ranked servers.
How full does Local 1x1 (no EAC) get?
Reading for Local 1x1 (no EAC): offline at this moment; last seen 7 days 4 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Operator and location
Which location does Local 1x1 (no EAC) run from?
Reading: location. Local 1x1 (no EAC) gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 82.34.240.179:28015.
What Rust version is Local 1x1 (no EAC) on?
Reading: Local 1x1 (no EAC), Rust network protocol 2634 and build 167398, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Local 1x1 (no EAC), and is it online now?
Local 1x1 (no EAC) reports offline. The last reading came 7 days 4 hours ago. Uptime for the last 7 full days: 7 of 168 hours, or 4%. Check: first contact. Rust Metrics logged it on 25 September 2026.
Map and rules
What settings and rules apply on Local 1x1 (no EAC)?
Reading the name gives no gather rate for Local 1x1 (no EAC). No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is off.
What map is Local 1x1 (no EAC) on?
The game generates a procedural map for Local 1x1 (no EAC).
Join
What do you do to join Local 1x1 (no EAC)?
Press F1 in Rust and enter client.connect 82.34.240.179:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.