RUST METRICSFlight deck · live data
Data live Servers11,641 Players44,965 Populated3,093 Fresh wipes 3 h105 Scan5 min
‹ All servers82.222.236.160:28025
Offline Full Queue Fresh wipe Wipe due No query

Staging Server 2

Offline 82.222.236.160:28025 checked 28d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,334top 60%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Staging Server 2 wipe?

To tell the rhythm of Staging Server 2, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 28 days 11 hours ago.

Tags

Which tags does Staging Server 2 carry, and what do they mean?

These are the tags Staging Server 2 publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166406 (Build): The server runs game build 166406; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Staging Server 2 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Staging Server 2: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does Staging Server 2 hold among Rust servers?

Ranking for Staging Server 2: #14,334 on seven-day player hours, top 60% of all ranked servers.

What player count does Staging Server 2 carry?

Staging Server 2 is not responding; status offline, last seen 28 days 10 hours ago.

Operator and location

Which location does Staging Server 2 run from?

Reading: location. Staging Server 2 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 82.222.236.160:28025.

What Rust version is Staging Server 2 on?

Reading: Staging Server 2, Rust network protocol 2634 and build 166406, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is Staging Server 2 up, and how often does it stay up?

Reading: offline. Staging Server 2 last answered 28 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 30 September 2026.

Settings and map

How is Staging Server 2 configured, and what rules are in force?

Check: gather rate. The name Staging Server 2 does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Join

How do you connect to Staging Server 2?

To join: start Rust, press F1 and type client.connect 82.222.236.160:28025. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166406,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp1
Max players Slots: 1.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166406
Build The server runs game build 166406.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.