Name of Server as Shown on the Client Server List
Offline 82.217.190.139:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 09:47 UTC4d ago | 1 | – | running | 1 |
| Thu 8 Oct, 08:23 UTC21d ago | 1 | held half | 16.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 322/375
- 322/325
- 32/250
- 35/250
- 48/100
- 162/200
Quick answers
from the figures on this pageWipe timing
What happens on Name of Server as Shown on the Client Server List when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does Name of Server as Shown on the Client Server List wipe, and when?
To tell the rhythm of Name of Server as Shown on the Client Server List, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 4 days 23 hours ago.
Lists and filters
How should you read the tags on Name of Server as Shown on the Client Server List?
These are the tags Name of Server as Shown on the Client Server List publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Name of Server as Shown on the Client Server List?
These Rust Metrics lists carry Name of Server as Shown on the Client Server List: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does Name of Server as Shown on the Client Server List hold among Rust servers?
Ranking for Name of Server as Shown on the Client Server List: #7,570 on seven-day player hours, top 34% of all ranked servers.
How full does Name of Server as Shown on the Client Server List get?
Reading for Name of Server as Shown on the Client Server List: offline at this moment; last seen 42 hours ago. Seven-day check: 1 players on average. Peak reading: 1. The last 48 hours peaked at 13:00 UTC, averaging 1 players at that hour.
Server
Which location does Name of Server as Shown on the Client Server List run from?
Reading: location. Name of Server as Shown on the Client Server List gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 82.217.190.139:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Reading: Name of Server as Shown on the Client Server List, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Name of Server as Shown on the Client Server List, and is it online?
Reading: offline. Name of Server as Shown on the Client Server List last answered 42 hours ago. Uptime for the last 7 full days: 14 of 168 hours, or 8%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is Name of Server as Shown on the Client Server List configured, and what rules are in force?
Check: gather rate. The name Name of Server as Shown on the Client Server List does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is Name of Server as Shown on the Client Server List on?
The game generates a procedural map for Name of Server as Shown on the Client Server List.
Connection
How do you connect to Name of Server as Shown on the Client Server List?
To join: start Rust, press F1 and type client.connect 82.217.190.139:28015. Or press Launch Rust here and Steam opens the game and connects you.