[JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23
Online EA 82.21.2.5:10205 checked 9m ago
Server instruments
last reading Thu 04:00 UTCPlayers now
11% full 7-day avg7-day peak 126, past the slotsServer fps
48 h low 78 · below 20 is lag, below 10 is badEntities
48 h range 126,976–141,547 · memory 3,413 MBUptime
9 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers, top 2% in EA, and #17 of the solo servers (top 8%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 08:39 UTC, in 1d 2h. Every Friday at 08:39 UTC · high confidence
Coming wipes
- WPT 1Fri 30 Oct, 08:39 UTC1d 2h
- WPT 2Thu 5 Nov, 19:00 UTC7d 13hFW
- WPT 3Fri 6 Nov, 08:39 UTC8d 2h
- WPT 4Fri 13 Nov, 08:39 UTC15d 2h
- WPT 5Fri 20 Nov, 08:39 UTC22d 2h
- WPT 6Fri 27 Nov, 08:39 UTC29d 2h
- WPT 7Thu 3 Dec, 19:00 UTC35d 13hFW
- WPT 8Fri 4 Dec, 08:39 UTC36d 2h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 126, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 08:39 UTC5d ago | 126 | – | running | 6 |
| Fri 16 Oct, 08:59 UTC12d ago | 121 | halved by day 3 | 7 days | 4 |
| Fri 9 Oct, 08:59 UTC19d ago | 130 | halved by day 3 | 7 days | 6 |
| Fri 2 Oct, 03:50 UTC27d ago | 132+2 queue | halved by day 2 | 7.2 days | 5 |
| Fri 25 Sep, 08:59 UTC33d ago | 151 | halved by day 2 | 6.8 days | 7 |
| Fri 18 Sep, 08:59 UTC40d ago | 151+2 queue | halved by day 3 | 7 days | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 15/200
- 3/200
- 57/200
- 17/100
- 0/119
- 16/100
Quick answers
from the figures on this pageWipe timing
What happens on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 when wipe day comes?
At their busiest, its recent wipes drew 126 players on average. Peak crowd on the latest wipe: 5 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 3 it fell below half when it didn't.
When does [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 wipe?
The wipe rhythm of [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 is every Friday at 08:39 UTC. Due on Friday 30 October at 08:39 UTC is its next wipe. 5 days 20 hours ago the current world was made. Its tags carry a weekly wipe schedule.
Tag meanings
Which tags does [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 carry, and what do they mean?
These are the tags [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts1 (Group limit): Team cap: 1; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; EA (East Asia): The server browser files it under East Asia. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23: Rust community servers: live readings, Solo-only Rust servers and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week; Players now: At least 10; Average players: 25+ on average.
Player count
What position does [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 hold among Rust servers?
Top 2% of all ranked servers: [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 takes #478 on seven-day player hours and #14 in Asia. Among servers in solo, it stands at #17.
How full does [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 get?
Current headcount on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23: 11 players, 100 slots available. Seven-day check: 35 players on average. Peak reading: 126. The last 48 hours peaked at 13:00 UTC, averaging 43 players at that hour.
Server
What location is [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 hosted in?
Reading: location. The EA tag puts [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 in Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 82.21.2.5:10205.
What Rust version is [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 within range?
Reading: 110 server fps on average across the last 48 hours. It never dropped below 78. Check: entities. The peak was 141,547, counting buildings, deployables and the rest of the world. Memory peak: 4,938 MB. Expect lag when fps falls and entities climb.
What is the uptime on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23, and is it online?
[JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 9 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
How is [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 configured, and what rules are in force?
Reading the name gives no gather rate for [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23. Teams: none. The server is solo only. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Plugin count: Oxide. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23?
From seed 1337, the game generates the procedural map on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.
Join
How can you get onto [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23?
To join: start Rust, press F1 and type client.connect 82.21.2.5:10205. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/9wKdPJrfw2 is where its website sits.