RUST METRICSFlight deck · live data
Data live Servers11,614 Players32,078 Populated2,758 Fresh wipes 3 h69 Scan5 min
‹ All servers82.21.2.5:10205
Online Full Queue Fresh wipe Wipe due No query

[JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23

Online EA 82.21.2.5:10205 checked 9m ago

solo weekly wipes vanillaoxide
COM 1 · connect

Server instruments

last reading Thu 04:00 UTC
0 25 50 75 100 PAX 11 /100

Players now

11% full 7-day avg7-day peak 126, past the slots
0 10 30 60 120 256 FPS 99 SERVER FPS

Server fps

48 h low 78 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 128,707 ×1000

Entities

48 h range 126,976–141,547 · memory 3,413 MB
1239 ET SINCE RESTART 09:01

Uptime

9 h 1 min since its last restart, at the last reading
7-day average35peak 126
Rank#478top 2% · #14 in EA
Last wipe5d agoweekly schedule
Next wipe1d 2hFri 30 Oct, 08:39 UTC
Memory3,413MB48 h peak 45 players
REC 1

Players

AveragePeak
02040608006:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers, top 2% in EA, and #17 of the solo servers (top 8%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 08:39 UTC, in 1d 2h. Every Friday at 08:39 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak126players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. WPT 1Fri 30 Oct, 08:39 UTC1d 2h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 13hFW
  3. WPT 3Fri 6 Nov, 08:39 UTC8d 2h
  4. WPT 4Fri 13 Nov, 08:39 UTC15d 2h
  5. WPT 5Fri 20 Nov, 08:39 UTC22d 2h
  6. WPT 6Fri 27 Nov, 08:39 UTC29d 2h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 13hFW
  8. WPT 8Fri 4 Dec, 08:39 UTC36d 2h

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 126, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 08:39 UTC5d ago 126 – running 6
Fri 16 Oct, 08:59 UTC12d ago 121 halved by day 3 7 days 4
Fri 9 Oct, 08:59 UTC19d ago 130 halved by day 3 7 days 6
Fri 2 Oct, 03:50 UTC27d ago 132+2 queue halved by day 2 7.2 days 5
Fri 25 Sep, 08:59 UTC33d ago 151 halved by day 2 6.8 days 7
Fri 18 Sep, 08:59 UTC40d ago 151+2 queue halved by day 3 7 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 when wipe day comes?

At their busiest, its recent wipes drew 126 players on average. Peak crowd on the latest wipe: 5 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 3 it fell below half when it didn't.

When does [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 wipe?

The wipe rhythm of [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 is every Friday at 08:39 UTC. Due on Friday 30 October at 08:39 UTC is its next wipe. 5 days 20 hours ago the current world was made. Its tags carry a weekly wipe schedule.

Tag meanings

Which tags does [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 carry, and what do they mean?

These are the tags [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts1 (Group limit): Team cap: 1; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; EA (East Asia): The server browser files it under East Asia. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23: Rust community servers: live readings, Solo-only Rust servers and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week; Players now: At least 10; Average players: 25+ on average.

Player count

What position does [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 hold among Rust servers?

Top 2% of all ranked servers: [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 takes #478 on seven-day player hours and #14 in Asia. Among servers in solo, it stands at #17.

How full does [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 get?

Current headcount on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23: 11 players, 100 slots available. Seven-day check: 35 players on average. Peak reading: 126. The last 48 hours peaked at 13:00 UTC, averaging 43 players at that hour.

Server

What location is [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 hosted in?

Reading: location. The EA tag puts [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 in Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 82.21.2.5:10205.

What Rust version is [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 within range?

Reading: 110 server fps on average across the last 48 hours. It never dropped below 78. Check: entities. The peak was 141,547, counting buildings, deployables and the rest of the world. Memory peak: 4,938 MB. Expect lag when fps falls and entities climb.

What is the uptime on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23, and is it online?

[JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 9 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 configured, and what rules are in force?

Reading the name gives no gather rate for [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23. Teams: none. The server is solo only. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Plugin count: Oxide. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23?

From seed 1337, the game generates the procedural map on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.

Join

How can you get onto [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23?

To join: start Rust, press F1 and type client.connect 82.21.2.5:10205. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/9wKdPJrfw2 is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EA,gmrust,cs168909,ts1,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts1
Group limit Team cap: 1.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.