RUST METRICSFlight deck · live data
Data live Servers11,698 Players53,885 Populated3,236 Fresh wipes 3 h139 Scan5 min
‹ All servers82.208.126.128:28015
Offline Full Queue Fresh wipe Wipe due No query

DarkAlive Server

Offline 82.208.126.128:28015 checked 12h ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 2
Rank#6,006top 27%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Memory–48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5214:0017:0019:0022:0000:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does DarkAlive Server wipe?

To tell the rhythm of DarkAlive Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 9 days 13 hours ago.

Tags

How should you read the tags on DarkAlive Server?

Tags published by DarkAlive Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does DarkAlive Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring DarkAlive Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does DarkAlive Server sit in the rankings?

Player hours over seven days put DarkAlive Server at #6,006, in the top 27% of all ranked servers.

What is the population on DarkAlive Server?

DarkAlive Server is not responding; status offline, last seen 12 hours ago. Seven-day check: 1 players on average. Peak reading: 2. The last 48 hours peaked at 14:00 UTC, averaging 2 players at that hour.

Server details

Where does DarkAlive Server sit?

No region tag on DarkAlive Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 82.208.126.128:28015.

What Rust version is DarkAlive Server on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by DarkAlive Server. Matching protocol is required to join. Let Steam update your game.

How reliable is DarkAlive Server, and is it online now?

Check: connection. DarkAlive Server is offline at this moment. Last contact was 12 hours ago. Reading: 14% uptime over the last 7 full days. It was up 23 of 168 hours. The first sighting on Rust Metrics was 19 October 2026.

Settings and map

How is DarkAlive Server configured, and what rules are in force?

No gather rate appears in the name: DarkAlive Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is DarkAlive Server on?

Check: map. Procedural, generated by the game, on DarkAlive Server.

Connection

How can you get onto DarkAlive Server?

To join: start Rust, press F1 and type client.connect 82.208.126.128:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players Slots: 500.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.