Name of Server as Shown on the Client Server List
Offline 82.192.128.44:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 535/625
- 32/250
- 56/250
- 281/325
- 110/200
- 125/150
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Name of Server as Shown on the Client Server List follow?
Its rhythm cannot be told from the wipes of Name of Server as Shown on the Client Server List on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 43 days 6 hours ago.
Lists and filters
Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from Name of Server as Shown on the Client Server List. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Name of Server as Shown on the Client Server List appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Name of Server as Shown on the Client Server List: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Name of Server as Shown on the Client Server List sit in the rankings?
Ranking for Name of Server as Shown on the Client Server List: #13,326 on seven-day player hours, top – of all ranked servers.
How full does Name of Server as Shown on the Client Server List get?
Reading for Name of Server as Shown on the Client Server List: offline at this moment; last seen 41 days 17 hours ago.
Operator and location
Which location does Name of Server as Shown on the Client Server List run from?
No region comes from Name of Server as Shown on the Client Server List. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 82.192.128.44:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2633 and build 163794 on Windows is the build Name of Server as Shown on the Client Server List runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
Reading: offline. Name of Server as Shown on the Client Server List last answered 41 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 15 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Name of Server as Shown on the Client Server List?
No gather rate appears in the name: Name of Server as Shown on the Client Server List. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on Name of Server as Shown on the Client Server List?
Procedural map on Name of Server as Shown on the Client Server List, made by the game's generator.
Join
What do you do to join Name of Server as Shown on the Client Server List?
Press F1 in Rust and enter client.connect 82.192.128.44:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.