R4N | STAGING
Offline 82.153.70.48:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 412/525
- 25/250
- 44/250
- 192/275
- 72/200
- 81/150
Quick answers
from the figures on this pageWipe timing
What wipe timing does R4N | STAGING follow?
To tell the rhythm of R4N | STAGING, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 11 hours ago.
Lists and filters
Which tags does R4N | STAGING carry, and what do they mean?
These are the tags R4N | STAGING publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166490 (Build): The server runs game build 166490; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show R4N | STAGING?
These Rust Metrics lists carry R4N | STAGING: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does R4N | STAGING hold among Rust servers?
Ranking for R4N | STAGING: #16,408 on seven-day player hours, top 69% of all ranked servers.
What player count does R4N | STAGING carry?
R4N | STAGING is not responding; status offline, last seen 26 days 10 hours ago.
Server details
Where does R4N | STAGING sit?
Reading: location. R4N | STAGING gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 82.153.70.48:28015.
What Rust version is R4N | STAGING on?
Version check: Rust network protocol 2634 and build 166490 on Linux, run by R4N | STAGING. Matching protocol is required to join. Let Steam update your game.
How reliable is R4N | STAGING, and is it online now?
R4N | STAGING reports offline. The last reading came 26 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 1 October 2026.
Rules and settings
How is R4N | STAGING configured, and what rules are in force?
No gather rate appears in the name: R4N | STAGING. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is R4N | STAGING on?
Check: map. Procedural, size 4,000, seed 1234, generated by the game on R4N | STAGING. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.
How to join
How do you connect to R4N | STAGING?
Check: join. Open Rust, press F1, then enter client.connect 82.153.70.48:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://www.4noobs.co/.
