My Rust Server
Offline 82.140.228.45:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 581/675
- 366/525
- 46/250
- 44/250
- 127/200
- 144/300
Quick answers
from the figures on this pageReset cycle
When does My Rust Server wipe?
Its rhythm cannot be told from the wipes of My Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 46 days 8 hours ago.
Lists and filters
Which tags does My Rust Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs162929 (Build): The server runs game build 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from My Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does My Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry My Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
How full does My Rust Server get?
Status for My Rust Server: offline. Last seen 45 days 11 hours ago.
Operator and location
Which location does My Rust Server run from?
No region comes from My Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 82.140.228.45:28015.
What Rust version is My Rust Server on?
Rust network protocol 2633 and build 162929 on Windows is the build My Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.
Is My Rust Server up, and how often does it stay up?
Check: connection. My Rust Server is offline at this moment. Last contact was 45 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does My Rust Server enforce, and what are its settings?
Reading the name gives no gather rate for My Rust Server. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is My Rust Server on?
The game generates a procedural map for My Rust Server.
Connection
What do you do to join My Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 82.140.228.45:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.