JDF
Offline 82.131.105.3:28015 checked 42d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 657/675
- 433/425
- 43/250
- 48/250
- 183/200
- 111/125
Quick answers
from the figures on this pageWipe schedule
When does JDF wipe?
The rhythm of JDF's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 54 days 17 hours ago.
Lists and filters
Which tags does JDF carry, and what do they mean?
Tags published by JDF, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs162929 (Build): Game build reading: 162929; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show JDF?
Rust Metrics lists featuring JDF: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does JDF hold among Rust servers?
Ranking for JDF: #15,392 on seven-day player hours, top – of all ranked servers.
How full does JDF get?
JDF is not responding; status offline, last seen 42 days 17 hours ago.
Server
Where does JDF sit?
No region comes from JDF. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 82.131.105.3:28015.
What Rust version is JDF on?
Version check: Rust network protocol 2633 and build 162929 on Windows, run by JDF. Matching protocol is required to join. Let Steam update your game.
What is the uptime on JDF, and is it online?
JDF reports offline. The last reading came 42 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 15 September 2026.
Map and rules
What rules does JDF enforce, and what are its settings?
Check: gather rate. The name JDF does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on JDF?
Check: map. Procedural, generated by the game, on JDF.
Join
How can you get onto JDF?
Press F1 in Rust and enter client.connect 82.131.105.3:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.