RavenusDev - Map Test
Offline 82.0.139.250:28015 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 14:51 UTC29d ago | 1 | – | running | 0 |
| Mon 28 Sep, 22:38 UTC30d ago | 1 | – | 0.7 days | 0 |
| Mon 28 Sep, 13:37 UTC30d ago | 1 | – | 0.4 days | 0 |
| Tue 22 Sep, 21:19 UTC36d ago | 0 | – | 5.7 days | 1 |
| Wed 16 Sep, 18:17 UTC42d ago | 1 | – | 6.1 days | 1 |
| Tue 15 Sep, 19:51 UTC43d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 221/250
- 136/200
- 27/250
- 17/250
- 25/100
- 27/225
Quick answers
from the figures on this pageWipe schedule
What happens on RavenusDev - Map Test when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
When does RavenusDev - Map Test wipe?
There is no next wipe to predict: RavenusDev - Map Test wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 29 days 10 hours ago the current world was made.
Tags
How should you read the tags on RavenusDev - Map Test?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from RavenusDev - Map Test. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RavenusDev - Map Test?
On Rust Metrics, RavenusDev - Map Test sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does RavenusDev - Map Test hold among Rust servers?
Player hours over seven days put RavenusDev - Map Test at #14,514, in the top 61% of all ranked servers.
What is the population on RavenusDev - Map Test?
RavenusDev - Map Test is not responding; status offline, last seen 29 days 9 hours ago.
Server details
Which location does RavenusDev - Map Test run from?
No region tag on RavenusDev - Map Test. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 82.0.139.250:28015.
What Rust version is RavenusDev - Map Test on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by RavenusDev - Map Test. Matching protocol is required to join. Let Steam update your game.
What is the uptime on RavenusDev - Map Test, and is it online?
Reading: offline. RavenusDev - Map Test last answered 29 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does RavenusDev - Map Test enforce, and what are its settings?
No gather rate appears in the name: RavenusDev - Map Test. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Connection
What do you do to join RavenusDev - Map Test?
Check: join. Open Rust, press F1, then enter client.connect 82.0.139.250:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.