My Local Server
Offline 81.9.31.175:28015 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 480/475
- 277/225
- 30/250
- 34/250
- 148/200
- 55/100
Quick answers
from the figures on this pageWipe schedule
What wipe timing does My Local Server follow?
Its rhythm cannot be told from the wipes of My Local Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 28 days 12 hours ago the current world was made.
Tag meanings
Which tags does My Local Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; v2275 (Protocol): Your game must run protocol 2275 to get in; ptrak (Networking): Network layer: RakNet, the standard for the game; h27229a42 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from My Local Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does My Local Server appear in Rust Metrics lists and filters?
On Rust Metrics, My Local Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
Population
What position does My Local Server hold among Rust servers?
Ranking for My Local Server: #16,850 on seven-day player hours, top 71% of all ranked servers.
How full does My Local Server get?
Reading for My Local Server: offline at this moment; last seen 28 days 11 hours ago.
Operator and location
What location is My Local Server hosted in?
Reading: location. My Local Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 81.9.31.175:28015.
What Rust version is My Local Server on?
Reading: My Local Server, Rust network protocol 2275, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is My Local Server up, and how often does it stay up?
Check: connection. My Local Server is offline at this moment. Last contact was 28 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 29 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on My Local Server?
No gather rate appears in the name: My Local Server. Check: group limit. None published. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is My Local Server on?
The game generates a procedural map for My Local Server.
Join
What do you do to join My Local Server?
Check: join. Open Rust, press F1, then enter client.connect 81.9.31.175:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.