RUST METRICSFlight deck · live data
Data live Servers11,614 Players34,171 Populated2,816 Fresh wipes 3 h69 Scan5 min
‹ All servers81.37.175.209:28015
Offline Full Queue Fresh wipe Wipe due No query

Servidor Rust Simple SCR98

Offline 81.37.175.209:28015 checked 28d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,354top 60%
Last wipe29d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep1 Oct4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 29 SepSat 26 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 18:25 UTC29d ago 1 – running 1
Sat 26 Sep, 08:51 UTC32d ago 1 held half 3.4 days 1
Wed 23 Sep, 17:36 UTC35d ago 1 held half 2.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Servidor Rust Simple SCR98?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What wipe timing does Servidor Rust Simple SCR98 follow?

No next wipe can be predicted for Servidor Rust Simple SCR98, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 29 days 12 hours ago.

Lists and filters

Which tags does Servidor Rust Simple SCR98 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Servidor Rust Simple SCR98. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Servidor Rust Simple SCR98 appear in Rust Metrics lists and filters?

On Rust Metrics, Servidor Rust Simple SCR98 sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does Servidor Rust Simple SCR98 sit in the rankings?

Ranking for Servidor Rust Simple SCR98: #14,354 on seven-day player hours, top 60% of all ranked servers.

What player count does Servidor Rust Simple SCR98 carry?

Status for Servidor Rust Simple SCR98: offline. Last seen 28 days 10 hours ago.

Operator and location

What location is Servidor Rust Simple SCR98 hosted in?

No region tag on Servidor Rust Simple SCR98. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 81.37.175.209:28015.

What Rust version is Servidor Rust Simple SCR98 on?

Version check: Rust network protocol 2633 and build 165217 on Windows, run by Servidor Rust Simple SCR98. Matching protocol is required to join. Let Steam update your game.

Is Servidor Rust Simple SCR98 up, and how often does it stay up?

Check: connection. Servidor Rust Simple SCR98 is offline at this moment. Last contact was 28 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 23 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Servidor Rust Simple SCR98?

No gather rate appears in the name: Servidor Rust Simple SCR98. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on Servidor Rust Simple SCR98?

Check: map. Procedural, generated by the game, on Servidor Rust Simple SCR98.

Join

What do you do to join Servidor Rust Simple SCR98?

Press F1 in Rust and enter client.connect 81.37.175.209:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build Build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.