RUST METRICSFlight deck · live data
Data live Servers11,590 Players33,807 Populated2,855 Fresh wipes 3 h67 Scan5 min
‹ All servers81.27.86.4:28915
Offline Full Queue Fresh wipe Wipe due No query

RustRearm Private Capture

Offline 81.27.86.4:28915 checked 2d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,423top 69%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does RustRearm Private Capture follow?

To tell the rhythm of RustRearm Private Capture, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 6 days 9 hours ago.

Tags

How should you read the tags on RustRearm Private Capture?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs169075 (Build): Game build reading: 169075; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from RustRearm Private Capture. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show RustRearm Private Capture?

These Rust Metrics lists carry RustRearm Private Capture: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does RustRearm Private Capture hold among Rust servers?

Ranking for RustRearm Private Capture: #15,423 on seven-day player hours, top 69% of all ranked servers.

What player count does RustRearm Private Capture carry?

RustRearm Private Capture is not responding; status offline, last seen 2 days 6 hours ago. A seven-day average of 0 players is the reading.

Operator and location

What location is RustRearm Private Capture hosted in?

Reading: location. RustRearm Private Capture gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 81.27.86.4:28915.

What Rust version is RustRearm Private Capture on?

Reading: RustRearm Private Capture, Rust network protocol 2635 and build 169075, Windows. To get in, your game needs the same protocol; Steam applies the update.

How reliable is RustRearm Private Capture, and is it online now?

Check: connection. RustRearm Private Capture is offline at this moment. Last contact was 2 days 6 hours ago. Uptime for the last 2 full days: 0 of 48 hours, or 0%. Check: first contact. Rust Metrics logged it on 25 October 2026.

Settings and map

What settings and rules apply on RustRearm Private Capture?

Reading the name gives no gather rate for RustRearm Private Capture. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on RustRearm Private Capture?

Procedural map on RustRearm Private Capture, made by the game's generator.

Join

How can you get onto RustRearm Private Capture?

Check: join. Open Rust, press F1, then enter client.connect 81.27.86.4:28915. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs169075,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp2
Max players 2 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs169075
Build Game build reading: 169075.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.