RUST METRICSFlight deck · live data
Data live Servers11,692 Players37,024 Populated2,928 Fresh wipes 3 h87 Scan5 min
‹ All servers81.26.74.29:28195
Offline Full Queue Fresh wipe Wipe due No query

Static Rust

Offline 81.26.74.29:28195 checked 12d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 12 16 PAX 0 /16

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,123top 70%
Last wipe160d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Static Rust wipe?

The rhythm of Static Rust's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 160 days 13 hours ago.

Lists and filters

Which tags does Static Rust carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2623 (Protocol): Protocol 2623: join only on the same game version; cs150564 (Build): The server runs game build 150564; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rfra (Region code): fra is the region code on record from Static Rust. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Static Rust appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Static Rust: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does Static Rust hold among Rust servers?

Player hours over seven days put Static Rust at #15,123, in the top 70% of all ranked servers.

What player count does Static Rust carry?

Reading for Static Rust: offline at this moment; last seen 12 days 4 hours ago.

Server

Where does Static Rust sit?

Reading: location. Static Rust gives no region, with region code fra. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 81.26.74.29:28195.

What Rust version is Static Rust on?

Version check: Rust network protocol 2623 and build 150564 on Windows, run by Static Rust. Matching protocol is required to join. Let Steam update your game.

Is Static Rust up, and how often does it stay up?

Check: connection. Static Rust is offline at this moment. Last contact was 12 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does Static Rust enforce, and what are its settings?

Check: gather rate. The name Static Rust does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is Static Rust on?

From seed 179101991, the game generates the procedural map on Static Rust. Its size is 2,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join Static Rust?

To join: start Rust, press F1 and type client.connect 81.26.74.29:28195. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp16,ptrak,$rfra,v2623,gmrust,cs150564,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp16
Max players The server holds 16 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2623
Protocol Protocol 2623: join only on the same game version.
cs150564
Build The server runs game build 150564.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$rfra
Region code fra is the region code on record.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.