RUST METRICSFlight deck · live data
Data live Servers11,700 Players41,781 Populated3,029 Fresh wipes 3 h99 Scan5 min
‹ All servers81.26.74.29:28135
Online Full Queue Fresh wipe Wipe due No query

Rust Server

Online 81.26.74.29:28135 checked 6m ago

COM 1 · connect

Server instruments

last reading Thu 00:00 UTC
0 4 8 12 16 PAX 0 /16

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 120 SERVER FPS

Server fps

48 h low 120 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 12,586 ×1000

Entities

48 h range 12,586–12,586 · memory 1,213 MB
1239 ET SINCE RESTART 7D 16H

Uptime

7 days 16 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,349top 69%
Last wipe65d agono schedule published
Next wipe–no wipe seen yet
Memory1,213MBat the last reading
REC 1

Players

AveragePeak
0123405:0009:0012:0016:0020:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020005:0009:0012:0016:0020:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Rust Server wipe?

Its rhythm cannot be told from the wipes of Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 65 days 16 hours ago the current world was made.

Lists and filters

How should you read the tags on Rust Server?

Tags published by Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp16 (Max players): Slots: 16; ts8 (Group limit): Team cap of 8, which is the game default; v2632 (Protocol): Protocol 2632: join only on the same game version; cs161125 (Build): The server runs game build 161125; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Rust Server?

Rust Metrics lists featuring Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Rust Server sit in the rankings?

Player hours over seven days put Rust Server at #15,349, in the top 69% of all ranked servers.

What is the population on Rust Server?

0 of 16 slots are filled on Rust Server right now. Seven-day reading: 0 players on average.

Server

Where does Rust Server sit?

No region tag on Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 81.26.74.29:28135.

What Rust version is Rust Server on?

Version check: Rust network protocol 2632 and build 161125 on Windows, run by Rust Server. Matching protocol is required to join. Let Steam update your game.

How does Rust Server perform?

Reading: 120 server fps on average across the last 48 hours. It never dropped below 120. Check: entities. The peak was 12,586, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 1,213 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Rust Server, and is it online?

Rust Server reports online. Status: normal. Reading: uptime. About 7 days 16 hours ago it restarted, on its own count. Reading: 35% uptime over the last 7 full days. It was up 58 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does Rust Server enforce, and what are its settings?

Check: gather rate. The name Rust Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is Rust Server on?

Size 2,000 and seed 6738: the game generates the procedural map on Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto Rust Server?

To join: start Rust, press F1 and type client.connect 81.26.74.29:28135. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp16,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp16
Max players Slots: 16.
ts8
Group limit Team cap of 8, which is the game default.
v2632
Protocol Protocol 2632: join only on the same game version.
cs161125
Build The server runs game build 161125.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.