My Local Testing Server
Offline 81.235.8.222:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 524/550
- 431/450
- 61/250
- 63/250
- 54/100
- 165/200
Quick answers
from the figures on this pageReset cycle
When does My Local Testing Server wipe?
Its rhythm cannot be told from the wipes of My Local Testing Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 41 days 17 hours ago.
Tags
Which tags does My Local Testing Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from My Local Testing Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My Local Testing Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring My Local Testing Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does My Local Testing Server hold among Rust servers?
Player hours over seven days put My Local Testing Server at #15,448, in the top – of all ranked servers.
What player count does My Local Testing Server carry?
Reading for My Local Testing Server: offline at this moment; last seen 41 days 17 hours ago.
Server details
What location is My Local Testing Server hosted in?
No region tag on My Local Testing Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 81.235.8.222:28015.
What Rust version is My Local Testing Server on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by My Local Testing Server. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is My Local Testing Server, and is it online now?
My Local Testing Server reports offline. The last reading came 41 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 17 September 2026.
Rules and settings
How is My Local Testing Server configured, and what rules are in force?
Reading the name gives no gather rate for My Local Testing Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is My Local Testing Server on?
Check: map. Procedural, generated by the game, on My Local Testing Server.
Connection
How can you get onto My Local Testing Server?
To join: start Rust, press F1 and type client.connect 81.235.8.222:28015. Or press Launch Rust here and Steam opens the game and connects you.