RUST METRICSFlight deck · live data
Data live Servers11,720 Players60,549 Populated3,378 Fresh wipes 3 h181 Scan5 min
‹ All servers81.228.156.241:28015
Offline Full Queue Fresh wipe Wipe due No query

SHARK RUST

Offline 81.228.156.241:28015 checked 36d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,491top 69%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does SHARK RUST wipe, and when?

The rhythm of SHARK RUST's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 36 days 16 hours ago.

Tags

How should you read the tags on SHARK RUST?

These are the tags SHARK RUST publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; v2511 (Protocol): Match the game version: protocol 2511 is required; cs89476 (Build): Game build reading: 89476; ptrak (Networking): RakNet carries the traffic, as standard for Rust; h60d448f5 (Custom tag): This tag is non-standard, added by the owner or a plugin; stok (Custom tag): This tag is non-standard, added by the owner or a plugin. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show SHARK RUST?

On Rust Metrics, SHARK RUST sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all.

Occupancy

What position does SHARK RUST hold among Rust servers?

Ranking for SHARK RUST: #15,491 on seven-day player hours, top 69% of all ranked servers.

What is the population on SHARK RUST?

Reading for SHARK RUST: offline at this moment; last seen 36 days 15 hours ago.

Server

Which location does SHARK RUST run from?

No region tag on SHARK RUST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 81.228.156.241:28015.

What Rust version is SHARK RUST on?

Rust network protocol 2511 and build 89476 on Windows is the build SHARK RUST runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is SHARK RUST, and is it online now?

Reading: offline. SHARK RUST last answered 36 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 22 September 2026, recorded by Rust Metrics.

Map and rules

How is SHARK RUST configured, and what rules are in force?

No gather rate appears in the name: SHARK RUST. No group limit is published. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is off.

What map is SHARK RUST on?

From seed 347895234, the game generates the procedural map on SHARK RUST. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to SHARK RUST?

To join: start Rust, press F1 and type client.connect 81.228.156.241:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,v2511,h60d448f5,stok,gmrust,cs89476

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players 1 slots in total.
v2511
Protocol Match the game version: protocol 2511 is required.
cs89476
Build Game build reading: 89476.
ptrak
Networking RakNet carries the traffic, as standard for Rust.

Other

h60d448f5
Custom tag This tag is non-standard, added by the owner or a plugin.
stok
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.