myserver
Offline 81.201.17.239:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 624/700
- 43/250
- 85/250
- 347/400
- 154/200
- 137/225
Quick answers
from the figures on this pageWipe schedule
What wipe timing does myserver follow?
The rhythm of myserver's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 36 days 12 hours ago.
Tags
How should you read the tags on myserver?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from myserver. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does myserver appear in Rust Metrics lists and filters?
These Rust Metrics lists carry myserver: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does myserver hold among Rust servers?
Player hours over seven days put myserver at #13,938, in the top 61% of all ranked servers.
What is the population on myserver?
myserver is not responding; status offline, last seen 36 days 4 hours ago.
Operator and location
Which location does myserver run from?
No region tag on myserver. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 81.201.17.239:28015.
What Rust version is myserver on?
Rust network protocol 2633 and build 164530 on Windows is the build myserver runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on myserver, and is it online?
myserver reports offline. The last reading came 36 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 21 September 2026, recorded by Rust Metrics.
Map and rules
How is myserver configured, and what rules are in force?
No gather rate appears in the name: myserver. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is myserver on?
Check: map. Procedural, generated by the game, on myserver.
Join
How do you connect to myserver?
Check: join. Open Rust, press F1, then enter client.connect 81.201.17.239:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.