RUST METRICSFlight deck · live data
Data live Servers11,795 Players71,386 Populated3,684 Fresh wipes 3 h118 Scan5 min
‹ All servers81.197.32.36:28015
Offline Full Queue Fresh wipe Wipe due No query

Husky's Rust

Offline 81.197.32.36:28015 checked 6d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.5 3 4.5 6 PAX 1 /6

Players now

17% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 2
Rank#7,497top 34%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Husky's Rust follow?

The rhythm of Husky's Rust's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 14 days 10 hours ago the current world was made.

Lists and filters

How should you read the tags on Husky's Rust?

Tags published by Husky's Rust, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp6 (Max players): The server holds 6 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Husky's Rust?

These Rust Metrics lists carry Husky's Rust: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Husky's Rust sit in the rankings?

Ranking for Husky's Rust: #7,497 on seven-day player hours, top 34% of all ranked servers.

What is the population on Husky's Rust?

Husky's Rust is not responding; status offline, last seen 6 days 2 hours ago. Seven-day check: 1 players on average. Peak reading: 2.

Server

What location is Husky's Rust hosted in?

No region comes from Husky's Rust. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 81.197.32.36:28015.

What Rust version is Husky's Rust on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by Husky's Rust. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Husky's Rust, and is it online now?

Check: connection. Husky's Rust is offline at this moment. Last contact was 6 days 2 hours ago. Reading: 8% uptime over the last 7 full days. It was up 13 of 168 hours. Check: first contact. Rust Metrics logged it on 14 October 2026.

Map and rules

What rules does Husky's Rust enforce, and what are its settings?

Reading the name gives no gather rate for Husky's Rust. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is Husky's Rust on?

The game generates a procedural map for Husky's Rust.

Connection

How do you connect to Husky's Rust?

To join: start Rust, press F1 and type client.connect 81.197.32.36:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp6,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp6
Max players The server holds 6 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.