RUST METRICSFlight deck · live data
Data live Servers11,856 Players86,772 Populated3,806 Fresh wipes 3 h363 Scan5 min
‹ All servers81.193.239.160:28015
Offline Full Queue Fresh wipe Wipe due No query

RUSTUGAL MAP TEST

Offline 81.193.239.160:28015 checked 14d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 1 /2

Players now

50% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,169top 65%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct17 Oct19 Oct21 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 17:38 UTC14d ago 1 – running 0
Tue 13 Oct, 18:38 UTC15d ago 1 – 1 days 1
Sat 10 Oct, 15:57 UTC18d ago 1 – 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on RUSTUGAL MAP TEST when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does RUSTUGAL MAP TEST wipe?

No next wipe can be predicted for RUSTUGAL MAP TEST, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 14 days 21 hours ago.

Tags

How should you read the tags on RUSTUGAL MAP TEST?

These are the tags RUSTUGAL MAP TEST publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Game build reading: 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show RUSTUGAL MAP TEST?

On Rust Metrics, RUSTUGAL MAP TEST sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does RUSTUGAL MAP TEST hold among Rust servers?

Player hours over seven days put RUSTUGAL MAP TEST at #14,169, in the top 65% of all ranked servers.

What player count does RUSTUGAL MAP TEST carry?

Status for RUSTUGAL MAP TEST: offline. Last seen 14 days 21 hours ago.

Operator and location

Which location does RUSTUGAL MAP TEST run from?

No region tag on RUSTUGAL MAP TEST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 81.193.239.160:28015.

What Rust version is RUSTUGAL MAP TEST on?

Rust network protocol 2634 and build 167398 on Windows is the build RUSTUGAL MAP TEST runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on RUSTUGAL MAP TEST, and is it online?

Reading: offline. RUSTUGAL MAP TEST last answered 14 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 10 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on RUSTUGAL MAP TEST?

Reading the name gives no gather rate for RUSTUGAL MAP TEST. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Connection

How do you connect to RUSTUGAL MAP TEST?

To join: start Rust, press F1 and type client.connect 81.193.239.160:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp2
Max players Slots: 2.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build Game build reading: 167398.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.