RUST METRICSFlight deck · live data
Data live Servers11,846 Players84,816 Populated3,802 Fresh wipes 3 h288 Scan5 min
‹ All servers81.177.232.120:28015
Offline Full Queue Fresh wipe Wipe due No query

My Server Name

Offline 81.177.232.120:28015 checked 24d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 1 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,784top 61%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does My Server Name follow?

The rhythm of My Server Name's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 27 days 2 hours ago the current world was made.

Tags

How should you read the tags on My Server Name?

These are the tags My Server Name publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does My Server Name appear in Rust Metrics lists and filters?

Rust Metrics lists featuring My Server Name: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does My Server Name hold among Rust servers?

Ranking for My Server Name: #13,784 on seven-day player hours, top 61% of all ranked servers.

What is the population on My Server Name?

Status for My Server Name: offline. Last seen 24 days 11 hours ago.

Server details

Where does My Server Name sit?

Reading: location. My Server Name gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 81.177.232.120:28015.

What Rust version is My Server Name on?

Reading: My Server Name, Rust network protocol 2634 and build 166652, Windows. Matching protocol is required to join. Let Steam update your game.

How reliable is My Server Name, and is it online now?

Reading: offline. My Server Name last answered 24 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 4 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on My Server Name?

Check: gather rate. The name My Server Name does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is My Server Name on?

Procedural map on My Server Name, made by the game's generator.

How to join

How can you get onto My Server Name?

To join: start Rust, press F1 and type client.connect 81.177.232.120:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players Slots: 500.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build Game build reading: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.