RUST METRICSFlight deck · live data
Data live Servers11,593 Players39,661 Populated2,860 Fresh wipes 3 h129 Scan5 min
‹ All servers81.177.127.146:28015
Offline Full Queue Fresh wipe Wipe due No query

Reinchikk Test beta

Offline 81.177.127.146:28015 checked 4d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#12,043top 54%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct30 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Reinchikk Test beta wipe?

Its rhythm cannot be told from the wipes of Reinchikk Test beta on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 11 days 13 hours ago the current world was made.

Tag meanings

How should you read the tags on Reinchikk Test beta?

Tags published by Reinchikk Test beta, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs169082 (Build): The server runs game build 169082; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Reinchikk Test beta?

Rust Metrics lists featuring Reinchikk Test beta: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Reinchikk Test beta hold among Rust servers?

Ranking for Reinchikk Test beta: #12,043 on seven-day player hours, top 54% of all ranked servers.

What is the population on Reinchikk Test beta?

Reinchikk Test beta is not responding; status offline, last seen 4 days 15 hours ago. Check: players over seven days. Average 1, peak 1.

Server details

Which location does Reinchikk Test beta run from?

No region comes from Reinchikk Test beta. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 81.177.127.146:28015.

What Rust version is Reinchikk Test beta on?

Version check: Rust network protocol 2635 and build 169082 on Windows, run by Reinchikk Test beta. To get in, your game needs the same protocol; Steam applies the update.

Is Reinchikk Test beta up, and how often does it stay up?

Reinchikk Test beta reports offline. The last reading came 4 days 15 hours ago. Reading: 0% uptime over the last 4 full days. It was up 0 of 96 hours. The first sighting on Rust Metrics was 25 October 2026.

Settings and map

What rules does Reinchikk Test beta enforce, and what are its settings?

Check: gather rate. The name Reinchikk Test beta does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on Reinchikk Test beta?

Procedural map on Reinchikk Test beta, made by the game's generator.

How to join

How can you get onto Reinchikk Test beta?

To join: start Rust, press F1 and type client.connect 81.177.127.146:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs169082,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players 1 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs169082
Build The server runs game build 169082.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.