ME21
Online 81.16.176.157:7135 checked 8m ago
Server instruments
last reading Thu 03:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 21 · below 20 is lag, below 10 is badEntities
48 h range 115,179–117,594 · memory 5,428 MBUptime
11 days 9 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 17:50 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 143/250
- 122/200
- 13/250
- 16/250
- 14/100
- 37/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on ME21?
An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does ME21 wipe, and when?
To tell the rhythm of ME21, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 11 days 10 hours ago.
Lists and filters
How should you read the tags on ME21?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from ME21. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show ME21?
These Rust Metrics lists carry ME21: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does ME21 hold among Rust servers?
Player hours over seven days put ME21 at #15,349, in the top 69% of all ranked servers.
How full does ME21 get?
Current headcount on ME21: 0 players, 40 slots available. A seven-day average of 0 players is the reading.
Server
What location is ME21 hosted in?
No region tag on ME21. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 81.16.176.157:7135.
What Rust version is ME21 on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by ME21. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on ME21 within range?
Over the last 48 hours the average was 71 server fps; the floor was 21. Reading: 117,594 entities at the highest. That covers buildings, deployables and everything else. Reading: 5,590 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is ME21, and is it online now?
ME21 reports online. Status: normal. By its reported uptime, the last restart was roughly 11 days 9 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on ME21?
No gather rate appears in the name: ME21. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is ME21 on?
From seed 2147483647, the game generates the procedural map on ME21. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto ME21?
Press F1 in Rust and enter client.connect 81.16.176.157:7135. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.