RUST METRICSFlight deck · live data
Data live Servers11,668 Players51,773 Populated3,164 Fresh wipes 3 h133 Scan5 min
‹ All servers81.108.37.19:28015
Offline Full Queue Fresh wipe Wipe due No query

Fast Local Rust - No EAC

Offline 81.108.37.19:28015 checked 12d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,921top 60%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Fast Local Rust - No EAC follow?

Its rhythm cannot be told from the wipes of Fast Local Rust - No EAC on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 12 days 14 hours ago the current world was made.

Tags

Which tags does Fast Local Rust - No EAC carry, and what do they mean?

Tags published by Fast Local Rust - No EAC, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Fast Local Rust - No EAC appear in Rust Metrics lists and filters?

On Rust Metrics, Fast Local Rust - No EAC sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Fast Local Rust - No EAC hold among Rust servers?

Player hours over seven days put Fast Local Rust - No EAC at #12,921, in the top 60% of all ranked servers.

What is the population on Fast Local Rust - No EAC?

Fast Local Rust - No EAC is not responding; status offline, last seen 12 days 12 hours ago.

Server details

Where does Fast Local Rust - No EAC sit?

Reading: location. Fast Local Rust - No EAC gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 81.108.37.19:28015.

What Rust version is Fast Local Rust - No EAC on?

Rust network protocol 2634 and build 167781 on Windows is the build Fast Local Rust - No EAC runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Fast Local Rust - No EAC, and is it online now?

Check: connection. Fast Local Rust - No EAC is offline at this moment. Last contact was 12 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 16 October 2026.

Rules and settings

What settings and rules apply on Fast Local Rust - No EAC?

Reading the name gives no gather rate for Fast Local Rust - No EAC. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on Fast Local Rust - No EAC?

Procedural map on Fast Local Rust - No EAC, made by the game's generator.

How to join

How can you get onto Fast Local Rust - No EAC?

To join: start Rust, press F1 and type client.connect 81.108.37.19:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.