RUST METRICSFlight deck · live data
Data live Servers11,803 Players69,659 Populated3,689 Fresh wipes 3 h132 Scan5 min
‹ All servers81.107.76.87:28015
Offline Full Queue Fresh wipe Wipe due No query

Our Private Rust

Offline 81.107.76.87:28015 checked 29d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 2 /2

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,806top 54%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep1 Oct3 Oct5 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Our Private Rust wipe, and when?

The rhythm of Our Private Rust's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 30 days 23 hours ago the current world was made.

Tags

How should you read the tags on Our Private Rust?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Our Private Rust. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Our Private Rust?

Rust Metrics lists featuring Our Private Rust: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does Our Private Rust hold among Rust servers?

Ranking for Our Private Rust: #12,806 on seven-day player hours, top 54% of all ranked servers.

What is the population on Our Private Rust?

Status for Our Private Rust: offline. Last seen 29 days 7 hours ago.

Operator and location

Which location does Our Private Rust run from?

Reading: location. Our Private Rust gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 81.107.76.87:28015.

What Rust version is Our Private Rust on?

Rust network protocol 2633 and build 165217 on Windows is the build Our Private Rust runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Our Private Rust, and is it online?

Our Private Rust reports offline. The last reading came 29 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 26 September 2026, recorded by Rust Metrics.

Settings and map

What rules does Our Private Rust enforce, and what are its settings?

Check: gather rate. The name Our Private Rust does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on Our Private Rust?

Check: map. Procedural, generated by the game, on Our Private Rust.

Connection

How do you connect to Our Private Rust?

Press F1 in Rust and enter client.connect 81.107.76.87:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp2
Max players 2 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build Build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.