RUST METRICSFlight deck · live data
Data live Servers11,752 Players57,724 Populated3,422 Fresh wipes 3 h129 Scan5 min
‹ All servers81.0.249.65:28515
Offline Full Queue Fresh wipe Wipe due No query

private server test vanilla +

Offline 81.0.249.65:28515 checked 4d ago

weekly wipes vanillapremium
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,623top 66%
Last wipe4d agoweekly schedule
Next wipe2d 23hSat 31 Oct, 22:01 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct16 Oct19 Oct25 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 22:01 UTC, in 2d 23h. Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Sat 31 Oct, 22:01 UTC2d 23h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 20hFW
  3. WPT 3Sat 7 Nov, 22:01 UTC9d 23h
  4. WPT 4Sat 14 Nov, 22:01 UTC16d 23h
  5. WPT 5Sat 21 Nov, 22:01 UTC23d 23h
  6. WPT 6Sat 28 Nov, 22:01 UTC30d 23h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 20hFW
  8. WPT 8Sat 5 Dec, 22:01 UTC37d 23h

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 22:01 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on private server test vanilla + when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does private server test vanilla + wipe, and when?

The prediction follows its tag, because too few of private server test vanilla +'s wipes are on record to confirm its schedule. On Saturday 31 October at 22:01 UTC its next wipe is due. The world it runs now was made 4 days ago. The tags state a wipe schedule of one wipe a week.

Tags

Which tags does private server test vanilla + carry, and what do they mean?

These are the tags private server test vanilla + publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^q (Premium): Check: access. Premium players only. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does private server test vanilla + appear in Rust Metrics lists and filters?

On Rust Metrics, private server test vanilla + sits in these lists: Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Occupancy

What position does private server test vanilla + hold among Rust servers?

Ranking for private server test vanilla +: #14,623 on seven-day player hours, top 66% of all ranked servers.

How full does private server test vanilla + get?

Status for private server test vanilla +: offline. Last seen 4 days ago. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

What location is private server test vanilla + hosted in?

Reading: location. private server test vanilla + gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 81.0.249.65:28515.

What Rust version is private server test vanilla + on?

Rust network protocol 2635 and build 168909 on Windows is the build private server test vanilla + runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on private server test vanilla +, and is it online?

private server test vanilla + reports offline. The last reading came 4 days ago. Uptime for the last 7 full days: 1 of 168 hours, or 1%. Reading: first seen 10 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on private server test vanilla +?

Check: gather rate. The name private server test vanilla + does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: access. Premium players only. VAC is on. That is Valve's anti-cheat.

Which map is live on private server test vanilla +?

From seed 2147483647, the game generates the procedural map on private server test vanilla +. Its size is 1,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join private server test vanilla +?

Check: join. Open Rust, press F1, then enter client.connect 81.0.249.65:28515. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. Check: access. Premium players only.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^v,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^q
Premium Check: access. Premium players only.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.