RUST METRICSFlight deck · live data
Data live Servers11,873 Players91,534 Populated3,854 Fresh wipes 3 h380 Scan5 min
‹ All servers81.0.246.242:28315
Online Full Queue Fresh wipe Wipe due No query

JonDoughandfriends

Online 81.0.246.242:28315 checked 9m ago

COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 52 SERVER FPS

Server fps

48 h low 28 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 146,259 ×1000

Entities

48 h range 143,885–146,395 · memory 4,218 MB
1239 ET SINCE RESTART 6D 19H

Uptime

6 days 19 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,344top 69%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Memory4,218MBat the last reading
REC 1

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 14 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:07 UTC FW27d ago 0 – running 0
Mon 14 Sep, 10:23 UTC45d ago 1 halved by day 1 17.3 days 0
Mon 14 Sep, 01:19 UTC45d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on JonDoughandfriends?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.

What wipe timing does JonDoughandfriends follow?

There is no next wipe to predict: JonDoughandfriends wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 27 days 21 hours ago the current world was made.

Tag meanings

Which tags does JonDoughandfriends carry, and what do they mean?

These are the tags JonDoughandfriends publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show JonDoughandfriends?

Rust Metrics lists featuring JonDoughandfriends: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does JonDoughandfriends sit in the rankings?

Player hours over seven days put JonDoughandfriends at #15,344, in the top 69% of all ranked servers.

How full does JonDoughandfriends get?

0 of 50 slots are filled on JonDoughandfriends right now. Seven-day reading: 0 players on average.

Server details

What location is JonDoughandfriends hosted in?

No region comes from JonDoughandfriends. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 81.0.246.242:28315.

What Rust version is JonDoughandfriends on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by JonDoughandfriends. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for JonDoughandfriends?

Check: fps. Average 56 server fps over the last 48 hours, low of 28. Within range. Peak entity count: 146,395. Buildings, deployables and all else included. Reading: 4,563 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is JonDoughandfriends up, and how often does it stay up?

Check: connection. JonDoughandfriends is online at this moment. Check: restart. The uptime it reports puts the last restart about 6 days 19 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is JonDoughandfriends configured, and what rules are in force?

Check: gather rate. The name JonDoughandfriends does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.

What map is JonDoughandfriends on?

From seed 2147483647, the game generates the procedural map on JonDoughandfriends. Its size is 5,000. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to JonDoughandfriends?

Press F1 in Rust and enter client.connect 81.0.246.242:28315. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.