nameserver
Offline 80.95.43.8:28015 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 379/350
- 19/250
- 27/250
- 198/225
- 98/225
- 37/100
Quick answers
from the figures on this pageWipe timing
What wipe timing does nameserver follow?
The rhythm of nameserver's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 38 days 16 hours ago the current world was made.
Tag meanings
How should you read the tags on nameserver?
Tags published by nameserver, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does nameserver appear in Rust Metrics lists and filters?
Rust Metrics lists featuring nameserver: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does nameserver sit in the rankings?
Player hours over seven days put nameserver at #13,183, in the top 57% of all ranked servers.
What player count does nameserver carry?
Reading for nameserver: offline at this moment; last seen 35 days 12 hours ago.
Server
What location is nameserver hosted in?
No region tag on nameserver. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 80.95.43.8:28015.
What Rust version is nameserver on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by nameserver. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on nameserver, and is it online?
Reading: offline. nameserver last answered 35 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 22 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on nameserver?
No gather rate appears in the name: nameserver. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is nameserver on?
The game generates a procedural map for nameserver.
Connection
What do you do to join nameserver?
Press F1 in Rust and enter client.connect 80.95.43.8:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.