Map test
Offline 80.93.118.190:28015 checked 4h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 07:51 UTC5h ago | – | – | running | 0 |
| Thu 22 Oct, 12:28 UTC7d ago | 1 | – | – | 1 |
| Mon 12 Oct, 08:15 UTC17d ago | 2 | held half | 10.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 533/550
- 417/450
- 74/250
- 68/250
- 55/100
- 183/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Map test?
At their busiest, its recent wipes drew 2 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
How often does Map test wipe, and when?
No next wipe can be predicted for Map test, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 5 hours ago.
Tags
Which tags does Map test carry, and what do they mean?
These are the tags Map test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Map test?
These Rust Metrics lists carry Map test: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Occupancy
What position does Map test hold among Rust servers?
Player hours over seven days put Map test at #11,940, in the top 54% of all ranked servers.
What is the population on Map test?
Map test is not responding; status offline, last seen 4 hours ago. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 07:00 UTC, averaging 1 players at that hour.
Server details
Which location does Map test run from?
No region tag on Map test. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 80.93.118.190:28015.
What Rust version is Map test on?
Reading: Map test, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Map test, and is it online?
Check: connection. Map test is offline at this moment. Last contact was 4 hours ago. Uptime for the last 7 full days: 2 of 168 hours, or 1%. Check: first contact. Rust Metrics logged it on 27 September 2026.
Settings and map
How is Map test configured, and what rules are in force?
Check: gather rate. The name Map test does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
How to join
What do you do to join Map test?
Check: join. Open Rust, press F1, then enter client.connect 80.93.118.190:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.