┬лMy
Offline 80.80.117.207:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 163/250
- 107/200
- 16/250
- 16/250
- 15/100
- 19/200
Quick answers
from the figures on this pageWipe schedule
When does ┬лMy wipe?
Its rhythm cannot be told from the wipes of ┬лMy on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 48 days 12 hours ago the current world was made.
Tag meanings
How should you read the tags on ┬лMy?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from ┬лMy. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show ┬лMy?
These Rust Metrics lists carry ┬лMy: EU Rust servers, checked and Rust community servers: live readings. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does ┬лMy hold among Rust servers?
Player hours over seven days put ┬лMy at #13,281, in the top – of all ranked servers.
What player count does ┬лMy carry?
Status for ┬лMy: offline. Last seen 38 days 8 hours ago.
Server
Which location does ┬лMy run from?
Reading: location. Nothing in the tags, but the name of ┬лMy points to Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 80.80.117.207:28015.
What Rust version is ┬лMy on?
Reading: ┬лMy, Rust network protocol 2633 and build 163794, Windows. Matching protocol is required to join. Let Steam update your game.
Is ┬лMy up, and how often does it stay up?
Reading: offline. ┬лMy last answered 38 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 20 September 2026.
Map and rules
How is ┬лMy configured, and what rules are in force?
No gather rate appears in the name: ┬лMy. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on ┬лMy?
Check: map. Procedural, generated by the game, on ┬лMy.
Connection
How can you get onto ┬лMy?
Check: join. Open Rust, press F1, then enter client.connect 80.80.117.207:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.