Test Server 31 #1
Offline 80.76.61.129:28015 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
3% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 782/850
- 49/250
- 119/250
- 471/525
- 274/350
- 205/300
Quick answers
from the figures on this pageWipe schedule
When does Test Server 31 #1 wipe?
Its rhythm cannot be told from the wipes of Test Server 31 #1 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 25 days 19 hours ago.
Tag meanings
Which tags does Test Server 31 #1 carry, and what do they mean?
These are the tags Test Server 31 #1 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp31 (Max players): The server holds 31 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): Game build reading: 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Test Server 31 #1 appear in Rust Metrics lists and filters?
On Rust Metrics, Test Server 31 #1 sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Test Server 31 #1 sit in the rankings?
Ranking for Test Server 31 #1: #13,836 on seven-day player hours, top 61% of all ranked servers.
What player count does Test Server 31 #1 carry?
Reading for Test Server 31 #1: offline at this moment; last seen 24 days 19 hours ago.
Server
Which location does Test Server 31 #1 run from?
No region comes from Test Server 31 #1. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 80.76.61.129:28015.
What Rust version is Test Server 31 #1 on?
Rust network protocol 2634 and build 166494 on Windows is the build Test Server 31 #1 runs. To get in, your game needs the same protocol; Steam applies the update.
Is Test Server 31 #1 up, and how often does it stay up?
Test Server 31 #1 reports offline. The last reading came 24 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 1 October 2026.
Rules and settings
What rules does Test Server 31 #1 enforce, and what are its settings?
Check: gather rate. The name Test Server 31 #1 does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Test Server 31 #1?
The game generates a procedural map for Test Server 31 #1.
How to join
What do you do to join Test Server 31 #1?
Check: join. Open Rust, press F1, then enter client.connect 80.76.61.129:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.