RUST METRICSFlight deck · live data
Data live Servers11,791 Players65,961 Populated3,606 Fresh wipes 3 h126 Scan5 min
‹ All servers80.47.6.18:25098
Offline Full Queue Fresh wipe Wipe due No query

EVERLAST EU — CLASSIC RUST EXPERIENCE

Offline 80.47.6.18:25098 checked 8d ago

oxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,347top 70%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does EVERLAST EU — CLASSIC RUST EXPERIENCE wipe, and when?

The rhythm of EVERLAST EU — CLASSIC RUST EXPERIENCE's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 9 days 11 hours ago.

Lists and filters

Which tags does EVERLAST EU — CLASSIC RUST EXPERIENCE carry, and what do they mean?

These are the tags EVERLAST EU — CLASSIC RUST EXPERIENCE publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show EVERLAST EU — CLASSIC RUST EXPERIENCE?

On Rust Metrics, EVERLAST EU — CLASSIC RUST EXPERIENCE sits in these lists: EU Rust servers, checked and Rust community servers: live readings. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does EVERLAST EU — CLASSIC RUST EXPERIENCE sit in the rankings?

Player hours over seven days put EVERLAST EU — CLASSIC RUST EXPERIENCE at #15,347, in the top 70% of all ranked servers.

What player count does EVERLAST EU — CLASSIC RUST EXPERIENCE carry?

EVERLAST EU — CLASSIC RUST EXPERIENCE is not responding; status offline, last seen 8 days 10 hours ago.

Server

What location is EVERLAST EU — CLASSIC RUST EXPERIENCE hosted in?

Check: location. No region tag comes from EVERLAST EU — CLASSIC RUST EXPERIENCE, but the name points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 80.47.6.18:25098.

What Rust version is EVERLAST EU — CLASSIC RUST EXPERIENCE on?

Reading: EVERLAST EU — CLASSIC RUST EXPERIENCE, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.

Is EVERLAST EU — CLASSIC RUST EXPERIENCE up, and how often does it stay up?

Check: connection. EVERLAST EU — CLASSIC RUST EXPERIENCE is offline at this moment. Last contact was 8 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 19 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does EVERLAST EU — CLASSIC RUST EXPERIENCE enforce, and what are its settings?

Reading the name gives no gather rate for EVERLAST EU — CLASSIC RUST EXPERIENCE. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is EVERLAST EU — CLASSIC RUST EXPERIENCE on?

From seed 1, the game generates the procedural map on EVERLAST EU — CLASSIC RUST EXPERIENCE. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to EVERLAST EU — CLASSIC RUST EXPERIENCE?

Press F1 in Rust and enter client.connect 80.47.6.18:25098. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://egnetwork.ru/.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players Slots: 500.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.