RUST METRICSFlight deck · live data
Data live Servers11,628 Players37,519 Populated2,946 Fresh wipes 3 h101 Scan5 min
‹ All servers80.47.6.11:28016
Offline Full Queue Fresh wipe Wipe due No query

TSSS

Offline 80.47.6.11:28016 checked 4d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#12,743top 57%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does TSSS wipe, and when?

The rhythm of TSSS's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 4 days 11 hours ago the current world was made.

Tags

Which tags does TSSS carry, and what do they mean?

Tags published by TSSS, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does TSSS appear in Rust Metrics lists and filters?

Rust Metrics lists featuring TSSS: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does TSSS hold among Rust servers?

Player hours over seven days put TSSS at #12,743, in the top 57% of all ranked servers.

What player count does TSSS carry?

Reading for TSSS: offline at this moment; last seen 4 days 10 hours ago. Seven-day check: 1 players on average. Peak reading: 1.

Server details

What location is TSSS hosted in?

No region comes from TSSS. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 80.47.6.11:28016.

What Rust version is TSSS on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by TSSS. Check: protocol. To join, your game must match; Steam handles the update.

Is TSSS up, and how often does it stay up?

Check: connection. TSSS is offline at this moment. Last contact was 4 days 10 hours ago. Reading: 0% uptime over the last 4 full days. It was up 0 of 96 hours. Check: first contact. Rust Metrics logged it on 23 October 2026.

Settings and map

How is TSSS configured, and what rules are in force?

No gather rate appears in the name: TSSS. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is TSSS on?

Check: map. Procedural, generated by the game, on TSSS.

How to join

How can you get onto TSSS?

Check: join. Open Rust, press F1, then enter client.connect 80.47.6.11:28016. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.