alrr123
Offline 80.47.6.11:28015 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 657/700
- 422/475
- 38/250
- 56/250
- 224/200
- 118/150
Quick answers
from the figures on this pageReset cycle
How often does alrr123 wipe, and when?
Its rhythm cannot be told from the wipes of alrr123 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 49 days 20 hours ago.
Tags
How should you read the tags on alrr123?
These are the tags alrr123 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): Slots: 15; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163407 (Build): The server runs game build 163407; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show alrr123?
Rust Metrics lists featuring alrr123: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does alrr123 hold among Rust servers?
Player hours over seven days put alrr123 at #16,953, in the top 72% of all ranked servers.
What player count does alrr123 carry?
alrr123 is not responding; status offline, last seen 31 days 3 hours ago.
Operator and location
Where does alrr123 sit?
No region comes from alrr123. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 80.47.6.11:28015.
What Rust version is alrr123 on?
Reading: alrr123, Rust network protocol 2633 and build 163407, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on alrr123, and is it online?
Check: connection. alrr123 is offline at this moment. Last contact was 31 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 27 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on alrr123?
Check: gather rate. The name alrr123 does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on alrr123?
Check: map. Procedural, generated by the game, on alrr123.
How to join
What do you do to join alrr123?
Press F1 in Rust and enter client.connect 80.47.6.11:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.