RUST METRICSFlight deck · live data
Data live Servers11,705 Players41,937 Populated3,034 Fresh wipes 3 h101 Scan5 min
‹ All servers80.240.101.236:28015
Online Full Queue Fresh wipe Wipe due No query

RustQAServer

Online 80.240.101.236:28015 checked 11m ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,349top 69%
Last wipe191d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does RustQAServer follow?

To tell the rhythm of RustQAServer, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 191 days 16 hours ago.

Tag meanings

Which tags does RustQAServer carry, and what do they mean?

These are the tags RustQAServer publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2623 (Protocol): Match the game version: protocol 2623 is required; cs147776 (Build): Game build reading: 147776; ptrak (Networking): Network layer: RakNet, the standard for the game; $rfra (Region code): fra is the region code on record. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does RustQAServer appear in Rust Metrics lists and filters?

On Rust Metrics, RustQAServer sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does RustQAServer hold among Rust servers?

Ranking for RustQAServer: #15,349 on seven-day player hours, top 69% of all ranked servers.

What is the population on RustQAServer?

0 of 50 slots are filled on RustQAServer right now. Seven-day reading: 0 players on average.

Operator and location

Where does RustQAServer sit?

Reading: location. RustQAServer gives no region, with region code fra. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 80.240.101.236:28015.

What Rust version is RustQAServer on?

Version check: Rust network protocol 2623 and build 147776 on Linux, run by RustQAServer. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is RustQAServer, and is it online now?

Reading: online. RustQAServer answers right now. Uptime for the last 7 full days: 140 of 168 hours, or 83%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on RustQAServer?

Check: gather rate. The name RustQAServer does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

What map is RustQAServer on?

The game generates a procedural map for RustQAServer.

Join

How can you get onto RustQAServer?

Press F1 in Rust and enter client.connect 80.240.101.236:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$rfra,v2623,gmrust,cs147776,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2623
Protocol Match the game version: protocol 2623 is required.
cs147776
Build Game build reading: 147776.
ptrak
Networking Network layer: RakNet, the standard for the game.
$rfra
Region code fra is the region code on record.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.