myserver
Offline 80.234.76.67:28015 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 223/250
- 14/250
- 18/250
- 133/200
- 43/200
- 41/100
Quick answers
from the figures on this pageReset cycle
How often does myserver wipe, and when?
Its rhythm cannot be told from the wipes of myserver on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 15 hours ago.
Tags
How should you read the tags on myserver?
These are the tags myserver publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show myserver?
Rust Metrics lists featuring myserver: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does myserver hold among Rust servers?
Player hours over seven days put myserver at #13,143, in the top 61% of all ranked servers.
What is the population on myserver?
Status for myserver: offline. Last seen 14 days 12 hours ago.
Operator and location
Where does myserver sit?
Reading: location. myserver gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 80.234.76.67:28015.
What Rust version is myserver on?
Reading: myserver, Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.
Is myserver up, and how often does it stay up?
myserver reports offline. The last reading came 14 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 12 October 2026.
Rules and settings
What rules does myserver enforce, and what are its settings?
Check: gather rate. The name myserver does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on myserver?
Check: map. Procedural, generated by the game, on myserver.
Connection
What do you do to join myserver?
Press F1 in Rust and enter client.connect 80.234.76.67:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.